One Small Step…

production 8 comments

Don’t read the title of this post and get me wrong. I am in no way trying to compare our little webseries to going to the moon. I mean, we have WAAY more computing power than they had, for one thing. But what they did have was lots of government money and a mandate from the president to complete the task before the decade was out. Besides, we’re not the “space” kind of sci fi…we’re “speculative fiction.”

Our only mandate is from ourselves, and there are no government (or other) agencies backing our R & D. I suppose the positive spin on that is that we get to do things our way. While that’s a luxury that many professional artists don’t have, it also has a big negative side: every step forward that you take takes a monumental amount of effort.

I’ve mentioned before that we have an AMAZING cast and crew. Their talent will help this show take it’s rightful place among high quality online entertainment with strong writing, acting, and production values. IF we can manage to get all of the in-demand talent in the same place at the same time! If we had lots more money, we could pay them all to just conform to a concise production schedule. Since we don’t, we spend lots of time asking “When are you free?”

Production is tough, but Post production is already proving to be the most challenging, since all tasks of editing, VFX, SFX, and music are very time intensive. And when your editor, VFX designer, and sound designer/composer are all award-winning, in-demand professionals, well, the little webseries with big ambitions takes a back seat to paying gigs. Hence the reason that our first mini-sode that we’ve been talking about for months isn’t ready yet. We will get more efficient at producing a final product, but this one is taking a LOOONG time. We’re doing this on purpose though, producing increasingly longer and more complex pieces as we build our team, learn to streamline our processes, and gather an audience. This long-awaited (at least by me!) mini-sode is getting closer to completion, and we hope to have it out soon.

But much more important than the mini-sode is the full season 1: Approximately 6-8 episodes (depending on how we break them up), 2 hours total of time-travelin’ goodness. I know the question on the mind of many reading this might be: if you’ve had so much trouble completing a 5-minute mini-sode, how are you going to put out 6-8 episodes of 15-20+ minutes each?

Well, one of the first steps to doing that was having a table read. Our main cast is set, and we are auditioning some people we know for supporting recurring roles, so it was time to get them all around a table to read this thing. Glynis and Montoure (the creators and writers) were very nervous, hearing their words out loud for the first time from beginning to end. Now Glynis may be mad at me for saying this, because she is VERY hard on herself and the material that they’ve created, but the main reason I’m writing this post is to express how excited I am at how well it went! The dialogue was clear, clever, sometimes funny, and read smoothly, as if it had been written specifically for the actors playing the roles (and it had, for the most part). The challenging and potentially confusing story made sense, and… the END! I want them to write season 2 NOW so that I’m not agonizing over this cliffhanger that they ended on for too much longer!

Glynis says “we fail to suck”. I say that it ROCKS. Though there will be re-edits, changes, and challenges getting the group together, it will all be worth it in the end when we get to show this exciting story to the world (or at least the internet.) We want to make this as strong as possible so that it can be sustainable, so we can make more, and continue to build a community. And we will. We’ve taken many steps and we have many to go, but as long as each one we take is a strong, confident stride, we’ll get there…at least a good portion of the way, before the year is out.

There's humor in the script too! (L to R: Montoure, Trin Miller, Glynis Mitchell, Daniel Reaume, Ralph Fontaine. Carolynne Wilcox is out of frame, but here somewhere!

Posted by   @   August 19, 2011 8 comments
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Aug 19, 2011
8:07 am
#1 Glynis Mitchell :

I’m not hard on myself! I just have very high standards that I typically fall short of. ;)

Well, the big reason for that is that…really, though, have you noticed how much bad science fiction is out there? I don’t wanna be those guys. I don’t want to think I’ve put out a good product yet only be deluding myself. I’ve let other people talk me into compromising my vision before and it resulted in a disappointing experience and a less-than-satisfying artistic experience.

What’s great about Causality (for me, as an artist) is that I have 100% trust in my team. We all keep pushing one another and questioning each other in healthy ways, but we’ve got amazing cohesiveness.

Aug 19, 2011
9:58 am
#2 Joe Wilson :

You can. You will. You are unstoppable.

Aug 19, 2011
3:04 pm
#3 Jeff Greenberg :

Really looking forward to all of it!

Aug 20, 2011
1:09 pm
#4 Ralph Fontaine :

Thanks Joe and Jeff! We are unstoppable, and we will get this done. We al really appreciate the words of encouragement from colleagues like you guys who’ve been through it all before. Thanks for the support!

Aug 20, 2011
7:46 pm

The amount that would go into creation of a full video web series is incredible. I have respect for anyone who has achieved (or is attempting it). It’s a significant effort just to write, let alone put it to camera. I am going to have follow your progress, I love time travel.

Aug 21, 2011
8:32 am
#6 Glynis Mitchell :

Thanks! We’re exciting, if nervous. I don’t know how Joe manages to do everything himself. I assume he is some kind of coffee-powered superman.

Aug 21, 2011
8:33 am
#7 Glynis Mitchell :

Erp. Excited. Not exciting. Well, exciting, too.

Aug 24, 2011
1:16 pm

I’d like to think we’re exciting, yes. :)

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